Hikaru no Go
ヒカルの碁
Synopsis
While searching through his grandfather's attic, Hikaru Shindou stumbles upon an old go board. Touching it, he is greeted by a mysterious voice, and soon after falls unconscious. When he regains his senses, he discovers that the voice is still present and belongs to Fujiwara no Sai, the spirit of an ancient go expert. A go instructor for the Japanese Emperor in the Heian Era, Sai's passion for the game transcends time and space, allowing him to continue playing his beloved game as a ghostly entity. Sai's ultimate goal is to master a divine go technique that no player has achieved so far, and he seeks to accomplish this by playing the board game through Hikaru. Despite having no interest in board games, Hikaru reluctantly agrees to play, executing moves as instructed by Sai. However, when he encounters the young go prodigy Akira Touya, a passion for the game is slowly ignited within him. Inspired by his newfound rival, Hikaru's journey into the world of go is just beginning. [Written by MAL Rewrite]
Characters

Shindou Hikaru
Main

Fujiwara no Sai
Main

Fujisaki Akari
Supporting

Touya Akira
Main

Mitani Yuki
Supporting

Kaga Tetsuo
Supporting

Tsutsui Kimihiro
Supporting

Waya Yoshitaka
Supporting

Isumi Shinichiro
Supporting

Ochi Kousuke
Supporting

Ogata Seiji
Supporting

Morishita Shigeo
Supporting

Kuwabara Honinbou
Supporting

Touya Kouyou
Supporting

Fukui Yuta
Supporting

Hong Suyong
Supporting

Tsubaki Toshirou
Supporting

Nase Asumi
Supporting

Yang Hai
Supporting

Mitani's Sister
Supporting
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